local thbattle__lumiya_zuobi = fk.CreateSkill {

  name = "thbattle__lumiya_zuobi",

  tags = { Skill.Compulsory, },

}



thbattle__lumiya_zuobi:addEffect(fk.EventPhaseStart, {
  anim_type = "drawcard",
  can_trigger = function(self, event, target, player, data)
    return target == player and player:hasSkill(thbattle__lumiya_zuobi.name) and player.phase == Player.Finish
  end,
  on_use = function(self, event, target, player, data)
    player:drawCards(1, thbattle__lumiya_zuobi.name)
  end,
})

return thbattle__lumiya_zuobi